Warped Regulator
Warped Regulator | |
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Generates a mysterious field at significantly higher range. Requires 320W of power. | |
Category | wire |
Slot count | 3 |
Rarity | essential |
Price | 412001 |
Colony tags | science |
ID | isn_atmosregulatorwarped |
Warped Regulator is an advanced version of Modified Pillar. It is a 3-slot storage, and depending on the items placed into it, all enemies within 500 blocks of it will be affected by various debuffs.
It is tremendously useful for certain tasks (like hunting monsters near the player's base), but crafting it requires both Elder artifacts (Valtan Casing) and high-tech Madness items (Anti-Neutronium Rod). Its power requirements are also very high (320W). However, once a player can afford it, it's a very worthwhile building to have.
How to obtain
Power Station
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All effects
Spoiler Warning! | |
This page contains spoilers, proceed at your own risk! |
Below is a list of every item that has some kind of effect when placed inside of the Warped Regulator. Up to 3 of these effects can be achieved at once using one Regulator, by placing one of each item in each slot.
Stacking multiple of the same debuff is not possible. Likewise, putting multiple of the same item in the same slot also does not increase the effect. (Needs testing)
Input Item | Debuff Name | Effect Description | Notes |
---|---|---|---|
Brain Extractor | deathbombbrainharvest | Enemies drop a brain upon death. | |
madnesstoken1 | insanity | Enemies suffer insanity. | The item in question does not seem to be implemented. |
Unknown Artifact (madnesstoken2) | insanity | Enemies suffer insanity. | |
Glowing Glyph | insanity, deathbombmadness | Enemies suffer insanity and drop Madness on death. | |
Elder Artifact | percentarmorboostneg5 (enemies), percentarmorboost30 (friendlies) | Enemies lose 5% armor, and all players gain 30% armor. | |
Protheon Shard | energy_negative_100_hidden (enemies), energyregenfu75 (friendlies) | Enemies lose 100 max energy, and all players gain 37.5% energy regen. | |
Molten Core | melting | Enemies melt, as if submerged in Lava. | |
Atom Smasher | rage100 | Players gain double damage. | |
Shoggoth Flesh | shoggothburn | Enemies suffer Shoggoth Burning. | |
Particle Core | helium3 | All characters (including players) are affected by Helium-3 gas, which decreases the effects of gravity and makes them jump higher. | |
Nuclear Core | radiationburn2 | Enemies suffer radiation damage. | |
Power Core | fuparalysis, overload | Enemies become paralyzed and suffer electric damage. | |
Skittles (Fake) | marvinSkittles (enemies), nude (all) | Enemies suffer marvinSkittles, and all characters (including players) are made nude. (Needs testing) | |
Skittles (Real) | timefreezeSkittles | Enemies are frozen in time. (Needs testing) | |
Cryonic Extract | slow, frozenburning | Enemies become slowed and suffer ice damage. | |
Precursor Hyper-Grav | orangegravrain | Enemies suffer increased gravity effects. | |
Precursor Anti-Grav | gravrain | Enemies suffer reduced gravity effects. | |
Precursor Quantum Node | timefreeze2totalinvuln | Enemies become completely frozen and immune to all attacks. | |
Precursor Spawner | deathbombmonsterhydra1 | Monsters spawn a copy of themselves upon death. | Does not affect NPC enemies. |
Perfectly Generic Item | vulnerability | Enemies become vulnerable, causing them to take more damage. (Needs testing) | |
Teleporter Core | autowarp | Enemies teleport automatically and at random. (Needs testing) | |
Scorched Core | burningpalm | Enemies suffer fire damage. (Needs testing) | |
Research Megadisc | deathbombresearch | Enemies drop Research upon death. | |
Unknown Artifact (wtfisthis) | deathbombmadness, deathbombmoney, deathbombessence, deathbombresearch | Enemies drop Madness, extra Pixels, Ancient Essence and Research upon death. | |
Ancient Artifact (artifact1) | ??? | Enemies drop ??? upon death. | |
Ancient Artifact (artifact2) | ??? | Enemies drop extra Pixels upon death. | |
Ancient Artifact (artifact3) | ??? | Enemies drop ??? upon death. | |
Ancient Artifact (artifact4) | ??? | Enemies drop ??? upon death. | |
Ancient Artifact (artifact5) | ??? | NPC enemies may drop ??? on death. | Does not affect Monsters. |
Static Cell | overload, shocked | Enemies suffer electric damage. (Needs testing) | |
Phase Matter | ghostlyglow, invisible, cultistshieldAlwaysHidden, nodamagedummy, noenergyregendummy, nofalldamage, nude, energy_negative_100_hidden, invulnerable | Enemies become ghosts, becoming completely intangible and unable to interact with the player in any way. | |
Vaash Container | akkimariacidburn | Enemies suffer acid burns. | This item originates from the Elithian Races Mod. As such, this effect cannot be achieved unless that mod is also installed. |
Glue Sprayer | glueslow | Enemies suffer slowness. | |
Kill Pod by Kevin-Tek | killpod | Enemies die immediately. | If enemies are of a high enough level, it's possible that the initial damage will not immediately kill them. In this case, this effect instead acts as a powerful damage over time. |
Venom Sample | biooozepoison2 | Enemies have -60% to all resistances except Poison and Shadow, as if submerged in Bio-Ooze. | |
Gyrostabilizer | gyrostat | Completely stops the inertia of all enemies, effectively freezing them in place. | |
Upgrade Module | minibossglow, fuelitemonster | Monsters gain a slight glowing effect and become substantially stronger. | Does not affect NPC enemies. |
10k Voxel | deathbombmoney | Enemies drop extra Pixels upon death. | |
Trollfist Striker | trolol | All characters (including players) suffer trolol. (Needs testing) | |
Briefcase o' Bees | fubeesting | Enemies suffer the effects of being stung by a bee. (Needs testing) | |
Mega Capture Gun | warpedcapture | Monsters are captured upon death. | Does not affect NPC enemies. |
Monster Detector | detectmonster | Monsters glow as if detected by the Monster Detector. | Does not affect NPC enemies. |
Bug Harvester Turret | bugzapper | Any insect within range (including bees) drops to the ground as item. | Does not affect NPC enemies. |
Warp Manifold | n/a | NPC enemies are immediately beamed off of the planet. (Needs testing) | Does not affect monsters. |
Mech Repair Tool | n/a | All vehicles are automatically repaired over time. | Only affects vehicles; players and enemies suffer no effects. |