Spirit Guardians
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Biological descendants of The Spirit Tree hailing from the planet Nibel, created via a unique asexual reproduction cycle. These creatures exhibit extreme agility and exceptional capabilities in navigating and remembering the layout of natural areas. Unfortunately, this agile nature comes with a limited capability in withstanding physical trauma as well as low tolerance for toxic elements.
Note: To play as a Spirit Guardian, you must have the Spirit Guardian Race Mod installed.
Secondary Note: Despite being based around the same character, this is NOT the same race as the Spirit Tree Race and does not use the same stats/abilities. For that race's stats, look here.
Diet
Herbivore
Advantages
- Glow (similiar to Novakids)
- 10% Less Food Drain
Favored Play Style
Mobility
Immunities
Fall Damage, Jungle Tile, Mud, Clay.
Attribute Adjustments
- HP: 20
- Energy: 30
- Attack Power: 0
- Defense: 0
Resistances
Physical | Electric | Fire | Ice | Poison | Shadow | Cosmic | Radiation |
---|---|---|---|---|---|---|---|
15 | 23 | 23 | 10 | 23 | 20 | 0 | 23 |
Racial Benefits/Penalties
- 20% Smaller Stomach
Environmental Bonuses/Penalties
- Lush, Forest, Primeval Forest, Jungle, Rainforest, Bog: 10% Health, 15% Protection
Combat Perks/Penalties
- Wand/Staff: 12% Damage