Shortspears

From Frackin' Universe Wiki
Jump to navigation Jump to search

Shortspear is a one handed procedurally generated melee weapon model. It functions similar to rapiers or one handed vanilla spears; a sort-of forward stabbing motion in whatever direction the player is facing. It can be common, uncommon, and rare.

Base Statistics

  • Base DPS: 5.5-6.0 health/s (Common/Uncommon), 5.7-7.0 health/s (Rare)
  • Fire Time: 0.72-1.05 seconds between 1x-damage attacks (~1.0-1.4 1x-damage attacks/s)
  • Combo Progression:
  1. First Strike: 0.5x damage, 9 default knockback
  2. Second Strike: 0.6x damage, 9 default knockback
  3. Third Strike: 0.7x damage, 9 default knockback
  4. Fourth Strike: 0.8x damage, 8 default knockback
  5. Fifth Strike: 1.2x damage, 12 default knockback
  • Knockback Range: 7-10 (Common), 6-12 (Uncommon), 7-15 (Rare)
  • Crit Chance: 1% (Common/Uncommon), 2% (Rare)
  • Base Crit Damage Bonus: +2 damage

Elemental Damage

Uncommon and rare Shortspears are assigned one of seven elements (non-physical damage types) on generation. For all elements, only rare Shortspears will inflict the appropriate elemental status effect with the primary attack.

Special Attacks

Shortspears, like most one-handed weapon types, cannot be generated with any special attack, however, this weapon has the property of increasing the variety of hunting drops (just like bows)

Name Pool

https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/items/active/weapons/melee/shortspear/shortspearnames.config

Craftable Variants

https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/items/active/weapons/melee/shortspear

Data

itemName: commonshortspear, uncommonshortspear, rareshortspear