Mission Checkpoint
Jump to navigation
Jump to search
![]() |
![]() |
Mission Checkpoint | |
---|---|
If you die, you will respawn at this location. | |
Category | teleporter |
Light | 0.5 |
Rarity | Legendary |
Price | 0 |
ID | checkpoint |
Unlocked by
Lab Utilities (Engineering tree).
![](/images/8/80/Node_icon_fu_engineering.sciencestuff.png)
Mission Checkpoint is a vanilla object that saves your progress on a mission. In Frackin' Universe, you can craft it in an Auto-assembler or better.
When placed on a planet (or any other world that allows building) it will work very similar to how it works in missions - when you die on this planet, you will be resurrected at the checkpoint. In addition, you will beam to the latest checkpoint you've activated.
Trivia
- You can place mission checkpoints on any missions that have tile protection-free areas and enough space for a checkpoint. They will work the exact same way as any other checkpoint on this mission, and you can grab it back as long as you have access to that area.
- Currently there is a bug that does not remove your respawn/beam-in position even if you break the Mission Checkpoint.
How to obtain
Auto-assembler
|