High-Caliber Pistol
High-Caliber Pistol is a one-handed procedurally generated ranged weapon model.
It can be common, uncommon, and rare. Common High-Caliber Pistols will shoot bullets, while uncommon and rare ones will shoot elemental plasma shots.
Base Statistics
- Base DPS: 6.5-7.5 health/s (Common), 7.0-8.0 health/s (Uncommon/Rare)
- Fire Time: 1.0-2.5 seconds between shots (0.4-1.0 shots/s)
- Energy Usage: 19.5-22.5 energy/s (Common), 21.0-24.0 energy/s (Uncommon/Rare)
- Knockback: 10-20 (weak to average knockback)
- Crit Chance: 2% (Common), 3% (Uncommon), 4% (Rare)
- Base Crit Damage Bonus: +4 damage (Common), +5 damage (Uncommon), +6 damage (Rare)
Elemental Damage
Uncommon and rare High-Caliber Pistols are assigned one of seven elements (non-physical damage types) on generation. Though both uncommon and rare Beam Pistols exhibit elemental visuals, only rare High-Caliber Pistols inflict status effects.
Fire: Inflicts Burning
Ice: Inflicts Frost
Poison: Inflicts Poisoned
Electric: Inflicts Electrified
Radiation: Inflicts Radiation Burn
Shadow: Inflicts Shadow Gas
Cosmic: Inflicts Armor
Special Attacks
High-Caliber Pistols, like most one-handed weapon types, do not possess any special attacks.
Name Pool
Craftable Variants
High caliber handguns can be crafted at the armorworks and it’s upgrades.
Tier 1: Iron magnum
Tier 2: Tungsten revolver
Tier 3:
Data
itemName: swtjc_ewg_commonrevolver, swtjc_ewg_uncommonrevolver, swtjc_ewg_rarerevolver