Diet
Frackin' Universe assigns each food to a food group, and each race has a specific diet, which may provide bonuses or penalties depending on the food group. The Feed-Munity Chip augment removes dietary restrictions.
Food Group Hierarchy
The food groups are organized into a hierarchy to simplify diet definitions.
- Organic
- Plant
- Fruit
- Meat Plant (also safely consumed by carnivores)
- Meat
- Dairy
- Egg
- High Glucose
- Plant
- Inorganic
- Hot Rock (none yet exist)
- Cold Rock (none yet exist)
- Radioactive Rock
- Robot Plant
Diets
Each diet has a group of foods that can be consumed without penalty. A subset of those foods confers a bonus, and a disjoint subset may be excluded from the consumable foods. Any food that is not consumable within a diet confers a penalty. The specific bonuses and penalties depend on the food group. When a bonus group belongs to an excluded group, the bonus takes precedence.
Diet | Allowed (no penalty) | Bonus | Excluded (penalty) |
---|---|---|---|
Carnivore | Organic | Raw Meat, Fish | Plant |
Omnivore | Organic | Raw Meat | |
Raw Omnivore | Organic | Raw Meat | |
Piscivore | Organic | Fish | Plant, Meat |
Herbivore | Organic | Plant | Meat, Egg |
Robot | Robot Plant | Robot Plant | |
Lithivore | Rock | Rock | |
Entity | Organic, Inorganic, Robot Plant |
Status Effects
Bonuses and penalties depend on the food group, following the hierarchy, so the next parent effect applies if a group has no effect of its own. All effects last for 120 seconds, except the radioactive rock effects last for 200 seconds. All penalties include poisoning that drains 1% of Max Heath every 2 seconds.
Food Group | Bonus | Penalty |
---|---|---|
Cooked Meat | +15% Max Health, +15% Max Energy, +1 Protection | -10% Max Health, -25% Protection, -10% Speed |
Dairy | -10% Max Health, -10% Max Energy, -10% Speed | |
Egg | -10% Max Health, 2.5x Energy Regeneration Rate, -10% Speed | |
Fish | +10% Max Health, +10% Max Energy, +2 Protection | -10% Max Health, -10% Max Breath, -20% Speed |
High Glucose | +10% Speed | |
Meat Plant | -10% Max Health, -20% Protection, -10% Speed | |
Plant | +10% Max Health, +10% Max Energy, +2 Protection | -15% Max Energy, 1.5x Energy Block Time, -10% Speed |
Radioactive Rock | +14% Max Health, +14% Max Energy, +50% Health Regeneration | -25% Max Health, -100% Heath Regeneration |
Raw Meat | +10% Max Health, +10% Max Energy, +2 Protection | -10% Max Health, 2x Energy Block Time, -10% Speed |
Robot Plant | +10% Max Health, +10% Max Energy, -15% Fall Damage | -15% Max Health, -15% Max Energy, 2x Energy Regeneration Rate, -20% Speed |